#define SERVERID void*
#define SERVERHANDLE void*
typedef void SAVECALLBACK(char* inifilename,SERVERID serverid);
void InitMultiServer();
int LoadServersFromIni(char* inifilename,char* quickconnectname);
BOOL DeleteServerFromIni(char* servername,char* inifilename);
int CopyMoveServerInIni(char* oldservername,char* newservername,BOOL Move,BOOL OverWrite,char* inifilename);
void FreeServerList();
SERVERID GetServerIdFromName(char* servername,DWORD threadid);
BOOL SetServerIdForName(char* displayname,SERVERID newid);
void GetDisplayNameFromPath(char* Path,char* DisplayName,int maxlen);
SERVERHANDLE FindFirstServer(char* displayname,int maxlen);
SERVERHANDLE FindNextServer(SERVERHANDLE searchhandle,char* displayname,int maxlen);
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