/* Machine dependent defines/includes for LAME.
* Copyright 1999 A.L. Faber
*/
#pragma once
#include "version.h"
#include <stdio.h>
#include <assert.h>
#ifdef STDC_HEADERS
# include <stdlib.h>
# include <string.h>
#else
# ifndef HAVE_STRCHR
# define strchr index
# define strrchr rindex
# endif
char *strchr(), *strrchr();
# ifndef HAVE_MEMCPY
# define memcpy(d, s, n) bcopy ((s), (d), (n))
# define memmove(d, s, n) bcopy ((s), (d), (n))
# endif
#endif
#if defined(__riscos__) && defined(FPA10)
# include "ymath.h"
#else
# include <math.h>
#endif
#include <limits.h>
#include <ctype.h>
#ifdef HAVE_ERRNO_H
# include <errno.h>
#endif
#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif
#if defined(macintosh)
# include <types.h>
# include <stat.h>
#else
# include <sys/types.h>
# include <sys/stat.h>
#endif
#ifdef HAVE_INTTYPES_H
# include <inttypes.h>
#else
# ifdef HAVE_STDINT_H
# include <stdint.h>
# endif
#endif
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif
/*
* 3 different types of pow() functions:
* - table lookup
* - pow()
* - exp() on some machines this is claimed to be faster than pow()
*/
#define POW20(x) (assert(0 <= (x+Q_MAX2) && x < Q_MAX), pow20[x+Q_MAX2])
/*#define POW20(x) pow(2.0,((double)(x)-210)*.25) */
/*#define POW20(x) exp( ((double)(x)-210)*(.25*LOG2) ) */
#define IPOW20(x) (assert(0 <= x && x < Q_MAX), ipow20[x])
/*#define IPOW20(x) exp( -((double)(x)-210)*.1875*LOG2 ) */
/*#define IPOW20(x) pow(2.0,-((double)(x)-210)*.1875) */
/* in case this is used without configure */
#ifndef inline
# define inline
#endif
#if defined(_MSC_VER)
# undef inline
# define inline _inline
#elif defined(__SASC) || defined(__GNUC__) || defined(__ICC) || defined(__ECC)
/* if __GNUC__ we always want to inline, not only if the user requests it */
# undef inline
# define inline __inline
#endif
#if defined(_MSC_VER)
# pragma warning( disable : 4244 )
/*# pragma warning( disable : 4305 ) */
#endif
/*
* FLOAT for variables which require at least 32 bits
* FLOAT8 for variables which require at least 64 bits
*
* On some machines, 64 bit will be faster than 32 bit. Also, some math
* routines require 64 bit float, so setting FLOAT=float will result in a
* lot of conversions.
*/
#if ( defined(_MSC_VER) || defined(__BORLANDC__) || defined(__MINGW32__) )
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# include <float.h>
# define FLOAT_MAX FLT_MAX
#else
# ifndef FLOAT
typedef float FLOAT;
# ifdef FLT_MAX
# define FLOAT_MAX FLT_MAX
# else
# define FLOAT_MAX 1e37 /* approx */
# endif
# endif
#endif
#ifndef FLOAT8
typedef double FLOAT8;
# ifdef DBL_MAX
# define FLOAT8_MAX DBL_MAX
# else
# define FLOAT8_MAX 1e99 /* approx */
# endif
#else
# ifdef FLT_MAX
# define FLOAT8_MAX FLT_MAX
# else
# define FLOAT8_MAX 1e37 /* approx */
# endif
#endif
/* sample_t must be floating point, at least 32 bits */
typedef FLOAT sample_t;
#define elemof(x) (sizeof(x)/sizeof(*(x)))
//#define beyond(array) (array+dimension_of(array))
//#define compiletime_assert(expression) enum{static_assert_##FILE##_##LINE = 1/((expression)?1:0)}
#define lame_calloc(TYPE, COUNT) ((TYPE*)calloc(COUNT, sizeof(TYPE)))
#define multiple_of(CHUNK, COUNT) (\
( (COUNT) < 1 || (CHUNK) < 1 || (COUNT) % (CHUNK) == 0 ) \
? (COUNT) \
: ((COUNT) + (CHUNK) - (COUNT) % (CHUNK)) \
)
#if 1
template<class T> inline T EQ(T a, T b) {
return fabs(a) > fabs(b)
? fabs(a-b) <= fabs(a)*1e-6f
: fabs(a-b) <= fabs(b)*1e-6f;
}
//#define EQ(a,b) (\
//(fabs(a) > fabs(b)) \
// ? (fabs((a)-(b)) <= (fabs(a) * 1e-6f)) \
// : (fabs((a)-(b)) <= (fabs(b) * 1e-6f)))
#else
#define EQ(a,b) (fabs((a)-(b))<1E-37)
#endif
#define NEQ(a,b) (!EQ(a,b))
#ifdef _MSC_VER
# if _MSC_VER < 1400
# define fabsf fabs
# define powf pow
# define log10f log10
# endif
#endif
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