# Microsoft Developer Studio Project File - Name="Speak" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=Speak - Win32 Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE
!MESSAGE NMAKE /f "Speak.mak".
!MESSAGE
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE
!MESSAGE NMAKE /f "Speak.mak" CFG="Speak - Win32 Debug"
!MESSAGE
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE
!MESSAGE "Speak - Win32 Release" (basierend auf "Win32 (x86) Console Application")
!MESSAGE "Speak - Win32 Debug" (basierend auf "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Speak - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Gr /MD /W3 /GX- /O1 /D "WIN32" /D "_CONSOLE" /D "NORECITER" /YX /FD /c
# ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib winmm.lib shlwapi.lib ../../../../msvc/msvcrt-light-w2k.lib /nologo /entry:"main" /subsystem:console /machine:I386 /nodefaultlib /merge:.rdata=.text /opt:nowin98 /release
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Speak - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "NORECITER" /YX /FD /GZ /c
# ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib winmm.lib shlwapi.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "Speak - Win32 Release"
# Name "Speak - Win32 Debug"
# Begin Group "Quellcodedateien"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\debug.c
# End Source File
# Begin Source File
SOURCE=.\ESP8266SAM.cpp
# End Source File
# Begin Source File
SOURCE=.\pwm.cpp
# End Source File
# Begin Source File
SOURCE=.\reciter.c
# End Source File
# Begin Source File
SOURCE=.\ReciterTabs.c
# End Source File
# Begin Source File
SOURCE=.\render.c
# End Source File
# Begin Source File
SOURCE=.\RenderTabs.c
# End Source File
# Begin Source File
SOURCE=.\sam.c
# End Source File
# Begin Source File
SOURCE=.\SamTabs.c
# End Source File
# Begin Source File
SOURCE=.\Speak.cpp
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# Begin Group "Header-Dateien"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AudioOutputPWM.h
# End Source File
# Begin Source File
SOURCE=.\debug.h
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SOURCE=.\ESP8266SAM.h
# End Source File
# Begin Source File
SOURCE=.\i2s.h
# End Source File
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SOURCE=.\pgmspace.h
# End Source File
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SOURCE=.\reciter.h
# End Source File
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SOURCE=.\ReciterTabs.h
# End Source File
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SOURCE=.\render.h
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SOURCE=.\RenderTabs.h
# End Source File
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SOURCE=.\sam.h
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# End Project
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