# Microsoft Developer Studio Project File - Name="oszi" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=oszi - Win32 Debug
!MESSAGE "oszi - Win32 Release" (basierend auf "Win32 (x86) Application")
!MESSAGE "oszi - Win32 Debug" (basierend auf "Win32 (x86) Application")
!MESSAGE "oszi - Win32 Unicode" (basierend auf "Win32 (x86) Application")
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "oszi - Win32 Release"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /MD /W3 /O1 /I "..\inpout32" /I "c:\Programme\msvc\Platform SDK XP SP2\Include" /D "WIN32" /FD /GF /GF /GF /c
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib shlwapi.lib winmm.lib comctl32.lib ..\msvcrt-light.lib ..\inpout32\debug\inpout32.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib /libpath:"c:\Programme\msvc\Platform SDK XP SP2\Lib" /release /largeaddressaware /merge:.rdata=.text /opt:nowin98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "oszi - Win32 Debug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /MD /W3 /Gm /ZI /Od /I "..\inpout32" /I "c:\Programme\msvc\Platform SDK XP SP2\Include" /D "WIN32" /D "_DEBUG" /D "UNICODE" /FR /FD /GF /c
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib winmm.lib comctl32.lib shlwapi.lib ..\msvcrt-light.lib ..\inpout32\debug\inpout32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib /pdbtype:sept /libpath:"c:\Programme\msvc\Platform SDK XP SP2\Lib"
!ELSEIF "$(CFG)" == "oszi - Win32 Unicode"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Unicode"
# PROP Intermediate_Dir "Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /MD /W3 /O1 /I "..\inpout32" /I "c:\Programme\msvc\Platform SDK XP SP2\Include" /D "WIN32" /D "UNICODE" /FD /GF /GF /c
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib winmm.lib shlwapi.lib ..\msvcrt-light.lib ..\inpout32\debug\inpout32.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib /libpath:"c:\Programme\msvc\Platform SDK XP SP2\Lib" /release /largeaddressaware /section:.text,e
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "oszi - Win32 Release"
# Name "oszi - Win32 Debug"
# Name "oszi - Win32 Unicode"
# Begin Group "Quellcodedateien"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\DSO.C
# End Source File
# Begin Source File
SOURCE=.\miniwnd.cpp
# End Source File
# Begin Source File
SOURCE=.\OSZI.CPP
# End Source File
# Begin Source File
SOURCE=.\QUELLE.CPP
# End Source File
# Begin Source File
SOURCE=.\WUTILS.C
# End Source File
# End Group
# Begin Group "Header-Dateien"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\DSO.H
# End Source File
# Begin Source File
SOURCE=.\miniwnd.h
# End Source File
# Begin Source File
SOURCE=.\objekte.h
# End Source File
# Begin Source File
SOURCE=.\QUELLE.H
# End Source File
# Begin Source File
SOURCE=.\WUTILS.H
# End Source File
# End Group
# Begin Group "Ressourcendateien"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\OSZI.RC
# End Source File
# End Group
# End Target
# End Project
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