/*****************************************************************************\
* *
* commctrl.h - Windows common control definitions (Win32 variant) *
* *
* Version 3.10 *
* *
* Copyright (c) 1991-1992, Microsoft Corp. All rights reserved. *
* *
* FILE HISTORY: *
* *
* AlbertT 27-Oct-1992 Addfiled; ported from winball *
* *
*******************************************************************************/
#ifndef __COMMCTRL_H
#define __COMMCTRL_H
#ifdef __cplusplus /* Assume C declaration for C++ */
extern "C" {
#endif /* __cplusplus */
#ifndef NOTOOLBAR
#ifndef _INC_TOOLBAR
#define _INC_TOOLBAR
typedef struct {
INT iBitmap; /* index into mondo bitmap of this button's picture */
INT idCommand; /* WM_COMMAND menu ID that this button sends */
BYTE fsState; /* button's state, see TBSTATE_XXXX below */
BYTE fsStyle; /* button's style, see TBSTYLE_XXXX below */
INT idsHelp; /* string ID for button's status bar help */
} TBBUTTON, NEAR *PTBBUTTON, FAR *LPTBBUTTON;
#define TBSTATE_CHECKED 0x01 /* radio button is checked */
#define TBSTATE_PRESSED 0x02 /* button is being depressed (any style) */
#define TBSTATE_ENABLED 0x04 /* button is enabled */
#define TBSTATE_HIDDEN 0x08 /* button is hidden */
#define TBSTYLE_BUTTON 0x00 /* this entry is button */
#define TBSTYLE_SEP 0x01 /* this entry is a separator */
#define TBSTYLE_CHECK 0x02 /* this is a check button (it stays down) */
#define TBSTYLE_GROUP 0x04 /* this is a check button (it stays down) */
#define TBSTYLE_CHECKGROUP (TBSTYLE_GROUP | TBSTYLE_CHECK) /* this group is a member of a group radio group */
typedef struct {
TBBUTTON tbButton;
CHAR szDescription[1];
} ADJUSTINFO, FAR *LPADJUSTINFO;
HWND WINAPI
CreateToolbar(HWND hwnd, DWORD ws, WORD wID, INT nBitmaps, HINSTANCE hBMInst, WORD wBMID, LPTBBUTTON lpButtons, INT iNumButtons);
typedef struct {
COLORREF from;
COLORREF to;
} COLORMAP, FAR *LPCOLORMAP;
HBITMAP WINAPI CreateMappedBitmap(HINSTANCE hInstance, INT idBitmap, BOOL bDiscardable, LPCOLORMAP lpColorMap, INT iNumMaps);
// wParam button ID, LOWORD(lParam) == TRUE -> enable FALSE -> disable
#define TB_ENABLEBUTTON (WM_USER + 1)
// wParam button ID, LOWORD(lParam) == TRUE -> check FALSE -> uncheck
#define TB_CHECKBUTTON (WM_USER + 2)
// wParam button ID, LOWORD(lParam) == TRUE -> press FALSE -> unpress
#define TB_PRESSBUTTON (WM_USER + 3)
// wParam button ID, LOWORD(lParam) == TRUE -> hide FALSE -> show
#define TB_HIDEBUTTON (WM_USER + 4)
// Messages up to WM_USER+8 are reserved until we defin more state bits
// wParam button ID, LOWORD(lResult) != 0 enabled
#define TB_ISBUTTONENABLED (WM_USER + 9)
// wParam button ID, LOWORD(lResult) != 0 checked
#define TB_ISBUTTONCHECKED (WM_USER + 10)
// wParam button ID, LOWORD(lResult) != 0 pressed
#define TB_ISBUTTONPRESSED (WM_USER + 11)
// wParam button ID, LOWORD(lResult) != 0 pressed
#define TB_ISBUTTONHIDDEN (WM_USER + 12)
// Messages up to WM_USER+16 are reserved until we defin more state bits
// wParam is the button ID to set the TBSTATE_ state bits from LOWORD(lParam)
#define TB_SETSTATE (WM_USER + 17)
// wParam is the button ID to return the TBSTATE_ state bits for
#define TB_GETSTATE (WM_USER + 18)
// wParam is the number of buttons in the bitmap, and lParam has hInst in the
// LOWORD and wID in the HIWORD for a bitmap. If hInst is NULL, then wID must
// be a HBITMAP. Returns the index for the first button in the bitmap, or
// -1 if there is an error.
#define TB_ADDBITMAP (WM_USER + 19)
// wParam is the number of buttons, and lParam is a LPTBBUTTON.
#define TB_ADDBUTTONS (WM_USER + 20)
// wParam is the index to insert in front of, and lParam is a LPTBBUTTON;
// only one button can be inserted at a time. If wParam > iNumButtons, the
// button is added to the end.
#define TB_INSERTBUTTON (WM_USER + 21)
// wParam is the index of the button to delete.
#define TB_DELETEBUTTON (WM_USER + 22)
// wParam is the index of the button to retrieve, and lParam is a valid
// LPTBBUTTON.
#define TB_GETBUTTON (WM_USER + 23)
// wParam is the index of the button to modify, and lParam is a valid
// LPTBBUTTON.
#define TB_SETBUTTON (WM_USER + 24)
// Returns the number of buttons in the toolbar.
#define TB_BUTTONCOUNT (WM_USER + 25)
// wParam is the Command ID. Returns the index of the button.
#define TB_COMMANDTOINDEX (WM_USER + 26)
// wParam is the index of the button to retrieve, and lParam is a valid
// PRECT.
#define TB_GETBUTTONRECT (WM_USER + 27)
// Specifies to save/restore the state of the toolbar. wParam == FALSE means
// to restore the state. lParam is a pointer to an array of two LPSTR's:
// the first is the section to write to, and the second is the file (if the
// second is NULL, it will write to win.ini).
#define TB_SAVERESTORE (WM_USER + 28)
// bring up the toolbar customize dialog
#define TB_CUSTOMIZE (WM_USER + 29)
#endif /* _INC_TOOLBAR */
#endif
#ifndef NOSTATUSBAR
/* Here exists the only known documentation for status.c and header.c
*/
#ifndef _INC_STATUSBAR
#define _INC_STATUSBAR
VOID WINAPI DrawStatusText(HDC hDC, LPRECT lprc, LPSTR szText, UINT uFlags);
/* This is used if the app wants to draw status in its client rect,
* instead of just creating a window. Note that this same function is
* used internally in the status bar window's WM_PAINT message.
* hDC is the DC to draw to. The font that is selected into hDC will
* be used. The RECT lprc is the only portion of hDC that will be drawn
* to: the outer edge of lprc will have the highlights (the area outside
* of the highlights will not be drawn in the BUTTONFACE color: the app
* must handle that). The area inside the highlights will be erased
* properly when drawing the text.
*/
HWND WINAPI CreateStatusWindow(LONG style, LPSTR lpszText,
HWND hwndParent, WORD wID);
HWND WINAPI CreateHeaderWindow(LONG style, LPSTR lpszText,
HWND hwndParent, WORD wID);
/* This creates a "default" status/header window. This window will have the
* default borders around the text, the default font, and only one pane.
* It may also automatically resize and move itself (depending on the SBS_*
* flags).
* style should contain WS_CHILD, and can contain WS_BORDER and WS_VISIBLE,
* plus any of the SBS_* styles described below. I don't know about other
* WS_* styles.
* lpszText is the initial text for the first pane.
* hwndParent is the window the status bar exists in, and should not be NULL.
* wID is the child window ID of the window.
* hInstance is the instance handle of the application using this.
* Note that the app can also just call CreateWindow with
* STATUSCLASSNAME/HEADERCLASSNAME to create a window of a specific size.
*/
#define STATUSCLASSNAME "msctls_statusbar"
/* This is the name of the status bar class (it will probably change later
* so use the #define here).
*/
#define HEADERCLASSNAME "msctls_headerbar"
/* This is the name of the status bar class (it will probably change later
* so use the #define here).
*/
#define SB_SETTEXT WM_USER+1
#define SB_GETTEXT WM_USER+2
#define SB_GETTEXTLENGTH WM_USER+3
/* Just like WM_?ETTEXT*, with wParam specifying the pane that is referenced
* (at most 255).
* Note that you can use the WM_* versions to reference the 0th pane (this
* is useful if you want to treat a "default" status bar like a static text
* control).
* For SETTEXT, wParam is the pane or'ed with SBT_* style bits (defined below).
* If the text is "normal" (not OWNERDRAW), then a single pane may have left,
* center, and right justified text by separating the parts with a single tab,
* plus if lParam is NULL, then the pane has no text. The pane will be
* invalidated, but not draw until the next PAINT message.
* For GETTEXT and GETTEXTLENGTH, the LOWORD of the return will be the length,
* and the HIWORD will be the SBT_* style bits.
*/
#define SB_SETPARTS WM_USER+4
/* wParam is the number of panes, and lParam points to an array of points
* specifying the right hand side of each pane. A right hand side of -1 means
* it goes all the way to the right side of the control minus the X border
*/
#define SB_SETBORDERS WM_USER+5
/* lParam points to an array of 3 integers: X border, Y border, between pane
* border. If any is less than 0, the default will be used for that one.
*/
#define SB_GETPARTS WM_USER+6
/* lParam is a pointer to an array of integers that will get filled in with
* the right hand side of each pane and wParam is the size (in integers)
* of the lParam array (so we do not go off the end of it).
* Returns the number of panes.
*/
#define SB_GETBORDERS WM_USER+7
/* lParam is a pointer to an array of 3 integers that will get filled in with
* the X border, the Y border, and the between pane border.
*/
#define SB_SETMINHEIGHT WM_USER+8
/* wParam is the minimum height of the status bar "drawing" area. This is
* the area inside the highlights. This is most useful if a pane is used
* for an OWNERDRAW item, and is ignored if the SBS_NORESIZE flag is set.
* Note that WM_SIZE must be sent to the control for any size changes to
* take effect.
*/
#define SB_SIMPLE WM_USER+9
/* wParam specifies whether to set (non-zero) or unset (zero) the "simple"
* mode of the status bar. In simple mode, only one pane is displayed, and
* its text is set with LOWORD(wParam)==255 in the SETTEXT message.
* OWNERDRAW is not allowed, but other styles are.
* The pane gets invalidated, but not painted until the next PAINT message,
* so you can set new text without flicker (I hope).
* This can be used with the WM_INITMENU and WM_MENUSELECT messages to
* implement help text when scrolling through a menu.
*/
#define HB_SAVERESTORE WM_USER+0x100
/* This gets a header bar to read or write its state to or from an ini file.
* wParam is 0 for reading, non-zero for writing. lParam is a pointer to
* an array of two LPSTR's: the section and file respectively.
* Note that the correct number of partitions must be set before calling this.
*/
#define HB_ADJUST WM_USER+0x101
/* This puts the header bar into "adjust" mode, for changing column widths
* with the keyboard.
*/
#define HB_SETWIDTHS SB_SETPARTS
/* Set the widths of the header columns. Note that "springy" columns only
* have a minumum width, and negative width are assumed to be hidden columns.
* This works just like SB_SETPARTS.
*/
#define HB_GETWIDTHS SB_GETPARTS
/* Get the widths of the header columns. Note that "springy" columns only
* have a minumum width. This works just like SB_GETPARTS.
*/
#define HB_GETPARTS WM_USER+0x102
/* Get a list of the right-hand sides of the columns, for use when drawing the
* actual columns for which this is a header.
* lParam is a pointer to an array of integers that will get filled in with
* the right hand side of each pane and wParam is the size (in integers)
* of the lParam array (so we do not go off the end of it).
* Returns the number of panes.
*/
#define HB_SHOWTOGGLE WM_USER+0x103
/* Toggle the hidden state of a column. wParam is the 0-based index of the
* column to toggle.
*/
#define SBT_OWNERDRAW 0x1000
/* The lParam of the SB_SETTEXT message will be returned in the DRAWITEMSTRUCT
* of the WM_DRAWITEM message. Note that the fields CtlType, itemAction, and
* itemState of the DRAWITEMSTRUCT are undefined for a status bar.
* The return value for GETTEXT will be the itemData.
*/
#define SBT_NOBORDERS 0x0100
/* No borders will be drawn for the pane.
*/
#define SBT_POPOUT 0x0200
/* The text pops out instead of in
*/
#define HBT_SPRING 0x0400
/* this means that the item is "springy", meaning that it has a minimum
* width, but will grow if there is extra room in the window. Note that
* multiple springs are allowed, and the extra room will be distributed
* among them.
*/
/* Here's a simple dialog function that uses a default status bar to display
* the mouse position in the given window.
*
* extern HINSTANCE hInst;
*
* BOOL CALLBACK MyWndProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
* {
* switch (msg)
* {
* case WM_INITDIALOG:
* CreateStatusWindow(WS_CHILD|WS_BORDER|WS_VISIBLE, "", hDlg,
* IDC_STATUS, hInst);
* break;
*
* case WM_SIZE:
* SendDlgItemMessage(hDlg, IDC_STATUS, WM_SIZE, 0, 0L);
* break;
*
* case WM_MOUSEMOVE:
* wsprintf(szBuf, "%d,%d", LOWORD(lParam), HIWORD(lParam));
* SendDlgItemMessage(hDlg, IDC_STATUS, SB_SETTEXT, 0,
* (LPARAM)(LPSTR)szBuf);
* break;
*
* default:
* break;
* }
* return(FALSE);
* }
*/
#endif /* _INC_STATUSBAR */
#endif
#ifndef NOMENUHELP
#ifndef _INC_MENUHELP
#define _INC_MENUHELP
// for winball only, these are in the Chicago kernel
BOOL WINAPI WritePrivateProfileStruct(LPSTR szSection, LPSTR szKey,
LPBYTE lpStruct, UINT uSizeStruct, LPSTR szFile);
BOOL WINAPI GetPrivateProfileStruct(LPSTR szSection, LPSTR szKey,
LPBYTE lpStruct, UINT uSizeStruct, LPSTR szFile);
VOID WINAPI MenuHelp(WORD iMessage, WPARAM wParam, LPARAM lParam,
HMENU hMainMenu, HINSTANCE hInst, HWND hwndStatus, LPDWORD lpdwIDs);
BOOL WINAPI ShowHideMenuCtl(HWND hWnd, UINT uFlags, LPINT lpInfo);
VOID WINAPI GetEffectiveClientRect(HWND hWnd, LPRECT lprc, LPINT lpInfo);
#define MINSYSCOMMAND SC_SIZE
#endif /* _INC_MENUHELP */
#endif
#ifndef NOBTNLIST
/*
* BUTTON LISTBOX CONTROL
*
* The Button Listbox control creates an array of buttons that behaves
* similar to both a button and a listbox: the array may be scrollable
* like a listbox and each listbox item is behaves like a pushbutton
* control
*
*
* SPECIFYING A BUTTONLISTBOX IN THE DIALOG TEMPLATE
*
* The CONTROL statement in the dialog template specifies the
* dimensions of each individual button in the x, y, width and height
* parameters. The low order byte in the style field specifies the
* number of buttons that will be displayed; the actual size of the
* displayed control is determined by the number of buttons specified.
*
* For a standard control--no other style bits set--the width of the
* control in dialog base units will be
* CX = cx * (n + 2/3) + 2
* where cx is the width of the button and n is number of buttons
* specified. (The 2/3 is for displaying partially visible buttons for
* scrolling plus 2 for the control borders.) The control will also be
* augmented in the cy direction by the height of the horizontal scroll
* bar.
*
* If the BLS_NOSCROLL style is set, no scroll bar will appear and the
* button listbox will be limited to displaying the number of buttons
* specified and no more. In this case, the width of the control will
* be
* CX = cx * n + 2
*
* If the BLS_VERTICAL style is set, the entire control goes vertical
* and cy should be substituted in the above calculations to determine
* CY, the actual height of the displayed control.
*
* The statement
*
* CONTROL "", IDD_BUTTONLIST, "buttonlistbox", 0x0005 | WS_TABSTOP,
* 4, 128, 34, 24
*
* creates a scrollable horizontal list of 5 buttons at the position
* (4,128) with each button having dimensions (34,24). The entire control
* has the tabstop style.
*
*
* ADDING BUTTONS TO A BUTTONLISTBOX CONTROL
*
* Buttons are added to the listbox in the same manner that items are
* added to a standard listbox; however, the messages BL_ADDBUTTON and
* BL_INSERTBUTTON must be passed a pointer to a CREATELISTBUTTON
* structure in the lParam.
*
* Example:
*
* {
* CREATELISTBUTTON clb;
* const int numColors = 1;
* COLORMAP colorMap;
*
* colorMap.from = BUTTON_MAP_COLOR; // your background color
* colorMap.to = GetSysColor(COLOR_BTNFACE);
*
* clb.cbSize = sizeof(clb);
* clb.dwItemData = BUTTON_1;
* clb.hBitmap = CreateMappedBitmap(hInst,BMP_BUTTON,FALSE,
&colorMap,numColors);
* clb.lpszText = "Button 1";
* SendMessage(GetDlgItem(hDlg,IDD_BUTTONLIST),
* BL_ADDBUTTON, 0,
* (LPARAM)(CREATELISTBUTTON FAR*)&clb);
* DeleteObject(clb.hBitmap);
* }
*
* Note that the caller must delete any memory for objects passed in
* the CREATELISTBUTTON structure. Also, the CreateMappedBitmap API is
* useful for mapping the background color of the button bitmap to the
* system color COLOR_BTNFACE for a cleaner visual appearance.
*
* The BL_ADDBUTTON message causes the listbox to be sorted by the
* button text whereas the BL_INSERTBUTTON does not cause the list to
* be sorted.
*
* The button listbox sends a WM_DELETEITEM message to the control parent
* when a button is deleted so that any item data can be cleaned up.
*
\**********************************************************************/
#ifndef _INC_BTNLIST
#define _INC_BTNLIST
/* Class name */
#define BUTTONLISTBOX "ButtonListBox"
/* Button List Box Styles */
#define BLS_NUMBUTTONS 0x00FFL
#define BLS_VERTICAL 0x0100L
#define BLS_NOSCROLL 0x0200L
/* Button List Box Messages */
// ANSI messages
#define BL_ADDBUTTONA (WM_USER+1)
#define BL_DELETEBUTTONA (WM_USER+2)
#define BL_GETCARETINDEX (WM_USER+3)
#define BL_GETCOUNT (WM_USER+4)
#define BL_GETCURSEL (WM_USER+5)
#define BL_GETITEMDATA (WM_USER+6)
#define BL_GETITEMRECT (WM_USER+7)
#define BL_GETTEXTA (WM_USER+8)
#define BL_GETTEXTLEN (WM_USER+9)
#define BL_GETTOPINDEX (WM_USER+10)
#define BL_INSERTBUTTONA (WM_USER+11)
#define BL_RESETCONTENT (WM_USER+12)
#define BL_SETCARETINDEX (WM_USER+13)
#define BL_SETCURSEL (WM_USER+14)
#define BL_SETITEMDATA (WM_USER+15)
#define BL_SETTOPINDEX (WM_USER+16)
// UNICODE messages
#define BL_ADDBUTTONW (WM_USER+17)
#define BL_DELETEBUTTONW (WM_USER+18)
#define BL_GETTEXTW (WM_USER+19)
#define BL_INSERTBUTTONW (WM_USER+20)
#define BL_MSGMAX (WM_USER+21) /* ;Internal */
#ifdef UNICODE
#define BL_ADDBUTTON BL_ADDBUTTONW
#define BL_DELETEBUTTON BL_DELETEBUTTONW
#define BL_GETTEXT BL_GETTEXTW
#define BL_INSERTBUTTON BL_INSERTBUTTONW
#else
#define BL_ADDBUTTON BL_ADDBUTTONA
#define BL_DELETEBUTTON BL_DELETEBUTTONA
#define BL_GETTEXT BL_GETTEXTA
#define BL_INSERTBUTTON BL_INSERTBUTTONA
#endif //UNICODE
// Just in case the user thinks they exist...
#define BL_GETCARETINDEXA BL_GETCARETINDEX
#define BL_GETCARETINDEXW BL_GETCARETINDEX
#define BL_GETCOUNTA BL_GETCOUNT
#define BL_GETCOUNTW BL_GETCOUNT
#define BL_GETCURSELA BL_GETCURSEL
#define BL_GETCURSELW BL_GETCURSEL
#define BL_GETITEMDATAA BL_GETITEMDATA
#define BL_GETITEMDATAW BL_GETITEMDATA
#define BL_GETITEMRECTA BL_GETITEMRECT
#define BL_GETITEMRECTW BL_GETITEMRECT
#define BL_GETTEXTLENA BL_GETTEXTLEN
#define BL_GETTEXTLENW BL_GETTEXTLEN
#define BL_GETTOPINDEXA BL_GETTOPINDEX
#define BL_GETTOPINDEXW BL_GETTOPINDEX
#define BL_RESETCONTENTA BL_RESETCONTENT
#define BL_RESETCONTENTW BL_RESETCONTENT
#define BL_SETCARETINDEXA BL_SETCARETINDEX
#define BL_SETCARETINDEXW BL_SETCARETINDEX
#define BL_SETCURSELA BL_SETCURSEL
#define BL_SETCURSELW BL_SETCURSEL
#define BL_SETITEMDATAA BL_SETITEMDATA
#define BL_SETITEMDATAW BL_SETITEMDATA
#define BL_SETTOPINDEXA BL_SETTOPINDEX
#define BL_SETTOPINDEXW BL_SETTOPINDEX
/* Button listbox notification codes send in WM_COMMAND */
#define BLN_ERRSPACE (-2)
#define BLN_SELCHANGE 1
#define BLN_CLICKED 2
#define BLN_SELCANCEL 3
#define BLN_SETFOCUS 4
#define BLN_KILLFOCUS 5
/* Message return values */
#define BL_OKAY 0
#define BL_ERR (-1)
#define BL_ERRSPACE (-2)
/* Create structure for
* BL_ADDBUTTON and
* BL_INSERTBUTTON
* lpCLB = (LPCREATELISTBUTTON)lParam
*/
typedef struct tagCLBA
{
UINT cbSize; /* size of structure */
DWORD dwItemData; /* user defined item data */
/* for LB_GETITEMDATA and LB_SETITEMDATA */
HBITMAP hBitmap; /* button bitmap */
LPCSTR lpszText; // compatibility
} CREATELISTBUTTONA;
typedef CREATELISTBUTTONA * LPCREATELISTBUTTONA;
typedef struct tagCLBW
{
UINT cbSize; /* size of structure */
DWORD dwItemData; /* user defined item data */
/* for LB_GETITEMDATA and LB_SETITEMDATA */
HBITMAP hBitmap; /* button bitmap */
LPCWSTR lpszText; // button text - in UNICODE
} CREATELISTBUTTONW;
typedef CREATELISTBUTTONW * LPCREATELISTBUTTONW;
#ifdef UNICODE
#define CREATELISTBUTTON CREATELISTBUTTONW
#else
#define CREATELISTBUTTON CREATELISTBUTTONA
#endif
typedef CREATELISTBUTTON * LPCREATELISTBUTTON;
#endif /* _INC_BTNLIST */
#endif
#ifndef NOTRACKBAR
/*
This control keeps its ranges in LONGs. but for
convienence and symetry with scrollbars
WORD parameters are are used for some messages.
if you need a range in LONGs don't use any messages
that pack values into loword/hiword pairs
The trackbar messages:
message wParam lParam return
TBM_GETPOS ------ ------ Current logical position of trackbar.
TBM_GETRANGEMIN ------ ------ Current logical minimum position allowed.
TBM_GETRANGEMAX ------ ------ Current logical maximum position allowed.
TBM_SETTIC
TBM_SETPOS
TBM_SETRANGEMIN
TBM_SETRANGEMAX
*/
#define TRACKBAR_CLASS "msctls_trackbar"
/* Trackbar styles */
/* add ticks automatically on TBM_SETRANGE message */
#define TBS_AUTOTICKS 0x0001L
/* Trackbar messages */
/* returns current position (LONG) */
#define TBM_GETPOS (WM_USER)
/* set the min of the range to LPARAM */
#define TBM_GETRANGEMIN (WM_USER+1)
/* set the max of the range to LPARAM */
#define TBM_GETRANGEMAX (WM_USER+2)
/* wParam is index of tick to get (ticks are in the range of min - max) */
#define TBM_GETTIC (WM_USER+3)
/* wParam is index of tick to set */
#define TBM_SETTIC (WM_USER+4)
/* set the position to the value of lParam (wParam is the redraw flag) */
#define TBM_SETPOS (WM_USER+5)
/* LOWORD(lParam) = min, HIWORD(lParam) = max, wParam == fRepaint */
#define TBM_SETRANGE (WM_USER+6)
/* lParam is range min (use this to keep LONG precision on range) */
#define TBM_SETRANGEMIN (WM_USER+7)
/* lParam is range max (use this to keep LONG precision on range) */
#define TBM_SETRANGEMAX (WM_USER+8)
/* remove the ticks */
#define TBM_CLEARTICS (WM_USER+9)
/* select a range LOWORD(lParam) min, HIWORD(lParam) max */
#define TBM_SETSEL (WM_USER+10)
/* set selection rang (LONG form) */
#define TBM_SETSELSTART (WM_USER+11)
#define TBM_SETSELEND (WM_USER+12)
// #define TBM_SETTICTOK (WM_USER+13)
/* return a pointer to the list of tics (DWORDS) */
#define TBM_GETPTICS (WM_USER+14)
/* get the pixel position of a given tick */
#define TBM_GETTICPOS (WM_USER+15)
/* get the number of tics */
#define TBM_GETNUMTICS (WM_USER+16)
/* get the selection range */
#define TBM_GETSELSTART (WM_USER+17)
#define TBM_GETSELEND (WM_USER+18)
/* clear the selection */
#define TBM_CLEARSEL (WM_USER+19)
/* these match the SB_ (scroll bar messages) */
#define TB_LINEUP 0
#define TB_LINEDOWN 1
#define TB_PAGEUP 2
#define TB_PAGEDOWN 3
#define TB_THUMBPOSITION 4
#define TB_THUMBTRACK 5
#define TB_TOP 6
#define TB_BOTTOM 7
#define TB_ENDTRACK 8
#endif
#ifndef NODRAGLIST
#ifndef _INC_DRAGLIST
#define _INC_DRAGLIST
typedef struct
{
UINT uNotification;
HWND hWnd;
POINT ptCursor;
} DRAGLISTINFO, FAR *LPDRAGLISTINFO;
#define DL_BEGINDRAG (LB_MSGMAX+100)
#define DL_DRAGGING (LB_MSGMAX+101)
#define DL_DROPPED (LB_MSGMAX+102)
#define DL_CANCELDRAG (LB_MSGMAX+103)
#define DL_CURSORSET 0
#define DL_STOPCURSOR 1
#define DL_COPYCURSOR 2
#define DL_MOVECURSOR 3
#define DRAGLISTMSGSTRING "commctrl_DragListMsg"
/* Exported functions and variables
*/
extern BOOL WINAPI MakeDragList(HWND hLB);
extern INT WINAPI LBItemFromPt(HWND hLB, POINT pt, BOOL bAutoScroll);
extern VOID WINAPI DrawInsert(HWND handParent, HWND hLB, INT nItem);
#endif /* _INC_DRAGLIST */
#endif
#ifndef NOUPDOWN
/* updown.h : Public interface to the Up/Down control.
//
*/
#ifndef __INC_UPDOWN__
#define __INC_UPDOWN__
/*
// OVERVIEW:
//
// The UpDown control is a simple pair of buttons which increment or
// decrement an integer value. The operation is similar to a vertical
// scrollbar; except that the control only has line-up and line-down
// functionality, and changes the current position automatically.
//
// The control also can be linked with a companion control, usually an
// "edit" control, to simplify dialog-box management. This companion is
// termed a "buddy" in this documentation. Any sibling HWND may be
// assigned as the control's buddy, or the control may be allowed to
// choose one automatically. Once chosen, the UpDown can size itself to
// match the buddy's right or left border, and/or automatically set the
// text of the buddy control to make the current position visible.
//
// ADDITIONAL NOTES:
//
// The "upper" and "lower" limits must not cover a range larger than 32,767
// positions. It is acceptable to have the range inverted, i.e., to have
// (lower > upper). The upper button always moves the current position
// towards the "upper" number, and the lower button always moves towards the
// "lower" number. If the range is zero (lower == upper), or the control
// is disabled (EnableWindow(hCtrl, FALSE)), the control draws grayed
// arrows in both buttons.
//
// The buddy window must have the same parent as the UpDown control.
//
// If the buddy window resizes, and the UDS_ALIGN* styles are used, it
// is necessary to send the UDM_SETBUDDY message to re-anchor the UpDown
// control on the appropriate border of the buddy window.
//
// The UDS_AUTOBUDDY style uses GetWindow(hCtrl, GW_HWNDPREV) to pick
// the best buddy window. In the case of a DIALOG resource, this will
// choose the previous control listed in the resource script. If the
// windows will change in Z-order, sending UDM_SETBUDDY with a NULL handle
// will pick a new buddy; otherwise the original auto-buddy choice is
// maintained.
//
// The UDS_SETBUDDYINT style uses its own SetDlgItemInt-style
// functionality to set the caption text of the buddy. All WIN.INI [Intl]
// values are honored by this routine.
*/
/*/////////////////////////////////////////////////////////////////////////*/
/* Structures */
typedef struct tagUDACCEL
{
UINT nSec;
UINT nInc;
} UDACCEL, FAR *LPUDACCEL;
/* STYLE BITS */
#define UDS_WRAP 0x0001
/* numbers cycle past range limits */
#define UDS_SETBUDDYINT 0x0002
/* does a SetDlgItemInt on the "buddy" on each number change */
#define UDS_ALIGNRIGHT 0x0004
#define UDS_ALIGNLEFT 0x0008
/* aligns the control on the right or left edge of the "buddy" */
#define UDS_AUTOBUDDY 0x0010
/* picks the previous window control as the "buddy" automatically */
#define UDS_ARROWKEYS 0x0020
/* subclasses the buddy to steal the up and down arrow keys */
/* MESSAGES */
#define UDM_SETRANGE (WM_USER+101)
/* wParam: not used
// lParam: short LOWORD is new max, short HIWORD is new min
// return: not used
*/
#define UDM_GETRANGE (WM_USER+102)
/* wParam: not used
// lParam: not used
// return: short LOWORD is max, short HIWORD is min
*/
#define UDM_SETPOS (WM_USER+103)
/* wParam: not used
// lParam: short LOWORD is new pos
// return: short is old pos
*/
#define UDM_GETPOS (WM_USER+104)
/* wParam: not used
// lParam: not used
// return: short is current pos
*/
#define UDM_SETBUDDY (WM_USER+105)
/* wParam: HWND is new buddy
// lParam: not used
// return: HWND is old buddy
*/
#define UDM_GETBUDDY (WM_USER+106)
/* wParam: not used
// lParam: not used
// return: HWND is current buddy
*/
#define UDM_SETACCEL (WM_USER+107)
/* wParam: number of acceleration steps
// lParam: LPUDACCEL
// return: non-zero if set, 0 otherwise
// The elements in the UDACCEL array should be in decreasing order
// according to nSec. nSec is the number of seconds until starting
// the new jump rate, and nInc is the increment once hitting that
// number of seconds. If there is no match, the increment is 1.
*/
#define UDM_GETACCEL (WM_USER+108)
/* wParam: number of elements in the UDACCEL array
// lParam: LPUDACCEL
// return: actual number of acceleration steps
*/
#define UDM_SETBASE (WM_USER + 109)
// wParam: new base
// lParam: not used
// return: 0 if invalid base is specified, previous base otherwise
#define UDM_GETBASE (WM_USER + 110)
// wParam: not used
// lParam: not used
// return: current base in LOWORD
/* NOTIFICATIONS */
/* WM_VSCROLL
// Note that unlike a scrollbar, the position is automatically changed by
// the control, and the LOWORD(lParam) is always the new position. Only
// SB_LINEUP and SB_LINEDOWN scroll codes are sent in the wParam.
*/
/* HELPER APIs */
#define UPDOWN_CLASS "msctls_updown"
/* For dialog-box resource creation or manual CreateWindow use.
*/
HWND WINAPI CreateUpDownControl(DWORD dwStyle, int x, int y, int cx, int cy,
HWND hParent, int nID, HINSTANCE hInst,
HWND hBuddy,
int nUpper, int nLower, int nPos);
/* Does the CreateWindow call followed by setting the various
// state information:
// hBuddy The companion control (usually an "edit").
// nUpper The range limit corresponding to the upper button.
// nLower The range limit corresponding to the lower button.
// nPos The initial position.
// Returns the handle to the control or NULL on failure.
*/
/*/////////////////////////////////////////////////////////////////////////*/
#endif /* __INC_UPDOWN__ */
#endif
/* Note that the set of HBN_* and TBN_* defines must be a disjoint set so
* that MenuHelp can tell them apart.
*/
/* These are in the GET_WM_COMMAND_CMD in WM_COMMAND messages sent from a
* header bar when the user adjusts the headers with the mouse or keyboard.
*/
#define HBN_BEGINDRAG 0x0101
#define HBN_DRAGGING 0x0102
#define HBN_ENDDRAG 0x0103
/* These are in the GET_WM_COMMAND_CMD in WM_COMMAND messages sent from a
* header bar when the user adjusts the headers with the keyboard.
*/
#define HBN_BEGINADJUST 0x0111
#define HBN_ENDADJUST 0x0112
/* These are in the GET_WM_COMMAND_CMD in WM_COMMAND messages sent from a
* tool bar. If the left button is pressed and then released in a single
* "button" of a tool bar, then a WM_COMMAND message will be sent with wParam
* being the id of the button.
*/
#define TBN_BEGINDRAG 0x0201
#define TBN_ENDDRAG 0x0203
/* These are in the GET_WM_COMMAND_CMD in WM_COMMAND messages sent from a
* tool bar. The TBN_BEGINADJUST message is sent before the "insert"
* dialog appears. The app must return a handle (which will
* NOT be freed by the toolbar) to an ADJUSTINFO struct for the TBN_ADJUSTINFO
* message; the LOWORD of lParam is the index of the button whose info should
* be retrieved. The app can clean up in the TBN_ENDADJUST message.
* The app should reset the toolbar on the TBN_RESET message.
*/
#define TBN_BEGINADJUST 0x0204
#define TBN_ADJUSTINFO 0x0205
#define TBN_ENDADJUST 0x0206
#define TBN_RESET 0x0207
/* These are in the GET_WM_COMMAND_CMD in WM_COMMAND messages sent from a
* tool bar. The LOWORD is the index where the button is or will be.
* If the app returns FALSE from either of these during a button move, then
* the button will not be moved. If the app returns FALSE to the INSERT
* when the toolbar tries to add buttons, then the insert dialog will not
* come up. TBN_TOOLBARCHANGE is sent whenever any button is added, moved,
* or deleted from the toolbar by the user, so the app can do stuff.
*/
#define TBN_QUERYINSERT 0x0208
#define TBN_QUERYDELETE 0x0209
#define TBN_TOOLBARCHANGE 0x020a
/* This is the help message sent by the customize toolbar dialog
* when the user clicks the help button. It is sent back to the
* owner of the customize window.
* GET_WM_COMMAND_HWND(wParam,lParam) will return the window handle.
*/
#define TBN_CUSTHELP 0x20b
/* Note that the following flags are checked every time the window gets a
* WM_SIZE message, so the style of the window can be changed "on-the-fly".
* If NORESIZE is set, then the app is responsible for all control placement
* and sizing. If NOPARENTALIGN is set, then the app is responsible for
* placement. If neither is set, the app just needs to send a WM_SIZE
* message for the window to be positioned and sized correctly whenever the
* parent window size changes.
* Note that for STATUS bars, CCS_BOTTOM is the default, for HEADER bars,
* CCS_NOMOVEY is the default, and for TOOL bars, CCS_TOP is the default.
*/
#define CCS_TOP 0x00000001L
/* This flag means the status bar should be "top" aligned. If the
* NOPARENTALIGN flag is set, then the control keeps the same top, left, and
* width measurements, but the height is adjusted to the default, otherwise
* the status bar is positioned at the top of the parent window such that
* its client area is as wide as the parent window and its client origin is
* the same as its parent.
* Similarly, if this flag is not set, the control is bottom-aligned, either
* with its original rect or its parent rect, depending on the NOPARENTALIGN
* flag.
*/
#define CCS_NOMOVEY 0x00000002L
/* This flag means the control may be resized and moved horizontally (if the
* CCS_NORESIZE flag is not set), but it will not move vertically when a
* WM_SIZE message comes through.
*/
#define CCS_BOTTOM 0x00000003L
/* Same as CCS_TOP, only on the bottom.
*/
#define CCS_NORESIZE 0x00000004L
/* This flag means that the size given when creating or resizing is exact,
* and the control should not resize itself to the default height or width
*/
#define CCS_NOPARENTALIGN 0x00000008L
/* This flag means that the control should not "snap" to the top or bottom
* or the parent window, but should keep the same placement it was given
*/
#define CCS_NOHILITE 0x00000010L
/* Don't draw the one pixel highlight at the top of the control
*/
#define CCS_ADJUSTABLE 0x00000020L
/* This allows a toolbar (header bar?) to be configured by the user.
*/
/* Stub function to call if all you want to do is make sure this DLL is loaded
*/
VOID WINAPI InitCommonControls(VOID);
// albertt 13 2.8
#define SST_RESOURCE 0x1
#define SST_FORMAT 0x2
#ifdef __cplusplus
} /* End of extern "C" { */
#endif /* __cplusplus */
#endif /* __COMMCTRL_H */
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