Skript file: /~heha/hsn/puh.zip/lame_enc.dsp

# Microsoft Developer Studio Project File - Name="lame_enc" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=lame_enc - Win32 Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE 
!MESSAGE NMAKE /f "lame_enc.mak".
!MESSAGE 
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "lame_enc.mak" CFG="lame_enc - Win32 Debug"
!MESSAGE 
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "lame_enc - Win32 Release" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE "lame_enc - Win32 Debug" (basierend auf  "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "lame_enc - Win32 Release"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../x86"
# PROP Intermediate_Dir "../../x86/lame_enc"
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /MD /W3 /O1 /D "NDEBUG" /D "_BLADEDLL" /FR /FD /c
# SUBTRACT CPP /YX
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /machine:IX86
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /def:"lame_enc.def" /opt:nowin98 /merge:.rdata=.text /release
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "lame_enc - Win32 Debug"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../Debug"
# PROP Intermediate_Dir "../../Debug/lame_enc"
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /MD /W3 /Gm /ZI /Od /D "_DEBUG" /D "_BLADEDLL" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /machine:IX86
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /def:"lame_enc.def" /pdbtype:sept /opt:nowin98
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "lame_enc - Win32 Release"
# Name "lame_enc - Win32 Debug"
# Begin Group "Quellcodedateien"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=bitstream.cpp
# End Source File
# Begin Source File

SOURCE=encoder.cpp
# End Source File
# Begin Source File

SOURCE=fft.cpp
# End Source File
# Begin Source File

SOURCE=gain_analysis.cpp
# End Source File
# Begin Source File

SOURCE=id3tag.cpp
# End Source File
# Begin Source File

SOURCE=lame.cpp
# End Source File
# Begin Source File

SOURCE=lame_enc.cpp
# End Source File
# Begin Source File

SOURCE=lame_enc.def
# End Source File
# Begin Source File

SOURCE=newmdct.cpp
# End Source File
# Begin Source File

SOURCE=presets.cpp
# End Source File
# Begin Source File

SOURCE=psymodel.cpp
# End Source File
# Begin Source File

SOURCE=quantize.cpp
# End Source File
# Begin Source File

SOURCE=quantize_pvt.cpp
# End Source File
# Begin Source File

SOURCE=reservoir.cpp
# End Source File
# Begin Source File

SOURCE=set_get.cpp
# End Source File
# Begin Source File

SOURCE=tables.cpp
# End Source File
# Begin Source File

SOURCE=takehiro.cpp
# End Source File
# Begin Source File

SOURCE=util.cpp
# End Source File
# Begin Source File

SOURCE=vbrquantize.cpp
# End Source File
# Begin Source File

SOURCE=VbrTag.cpp
# End Source File
# Begin Source File

SOURCE=version.cpp
# End Source File
# Begin Source File

SOURCE=xmm_quantize_sub.cpp
# End Source File
# End Group
# Begin Group "Header-Dateien"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=bitstream.h
# End Source File
# Begin Source File

SOURCE=config.h
# End Source File
# Begin Source File

SOURCE=encoder.h
# End Source File
# Begin Source File

SOURCE=gain_analysis.h
# End Source File
# Begin Source File

SOURCE=id3tag.h
# End Source File
# Begin Source File

SOURCE=l3side.h
# End Source File
# Begin Source File

SOURCE="lame-analysis.h"
# End Source File
# Begin Source File

SOURCE=lame.h
# End Source File
# Begin Source File

SOURCE=lame_enc.h
# End Source File
# Begin Source File

SOURCE=lame_global_flags.h
# End Source File
# Begin Source File

SOURCE=lame_intrin.h
# End Source File
# Begin Source File

SOURCE=machine.h
# End Source File
# Begin Source File

SOURCE=psymodel.h
# End Source File
# Begin Source File

SOURCE=quantize_pvt.h
# End Source File
# Begin Source File

SOURCE=set_get.h
# End Source File
# Begin Source File

SOURCE=tables.h
# End Source File
# Begin Source File

SOURCE=util.h
# End Source File
# Begin Source File

SOURCE=VbrTag.h
# End Source File
# Begin Source File

SOURCE=version.h
# End Source File
# End Group
# Begin Group "Ressourcendateien"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;bin;gif;jpg"
# End Group
# End Target
# End Project
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