Skript file: /~heha/hsn/esptool.zip/esptool.dsp

# Microsoft Developer Studio Project File - Name="esptool" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=esptool - Win32 Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE 
!MESSAGE NMAKE /f "esptool.mak".
!MESSAGE 
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "esptool.mak" CFG="esptool - Win32 Debug"
!MESSAGE 
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "esptool - Win32 Release" (basierend auf  "Win32 (x86) Application")
!MESSAGE "esptool - Win32 Debug" (basierend auf  "Win32 (x86) Application")
!MESSAGE "esptool - Win32 Unicode" (basierend auf  "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "esptool - Win32 Release"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /MD /W3 /O1 /FD /GF /c
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407
# ADD RSC /l 0x407
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /machine:IX86
# ADD LINK32 kernel32.lib user32.lib shlwapi.lib advapi32.lib cfgmgr32.lib setupapi.lib uuid.lib version.lib comctl32.lib ole32.lib ../msvcrt-light.lib /nologo /subsystem:console /machine:I386 /nodefaultlib /opt:nowin98
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "esptool - Win32 Debug"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /MD /W3 /Gi /Zi /Od /D "_DEBUG" /FR /FD /GF /c
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /machine:IX86
# ADD LINK32 kernel32.lib user32.lib shlwapi.lib advapi32.lib setupapi.lib uuid.lib version.lib comctl32.lib ole32.lib ../msvcrt-light.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib /pdbtype:sept /opt:nowin98
# SUBTRACT LINK32 /pdb:none /incremental:no

!ELSEIF  "$(CFG)" == "esptool - Win32 Unicode"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Unicode"
# PROP Intermediate_Dir "Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /MD /W3 /O1 /D "UNICODE" /D "_UNICODE" /FD /GF /c
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407
# ADD RSC /l 0x407
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /machine:IX86
# ADD LINK32 kernel32.lib user32.lib shlwapi.lib advapi32.lib setupapi.lib uuid.lib version.lib comctl32.lib ole32.lib ../msvcrt-light.lib /nologo /subsystem:console /machine:I386 /nodefaultlib /opt:nowin98
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "esptool - Win32 Release"
# Name "esptool - Win32 Debug"
# Name "esptool - Win32 Unicode"
# Begin Group "Quellcodedateien"

# PROP Default_Filter "cpp;c;def"
# Begin Source File

SOURCE=.\comsel.cpp
# End Source File
# Begin Source File

SOURCE=.\conio.cpp
# End Source File
# Begin Source File

SOURCE=.\elffile.cpp
# End Source File
# Begin Source File

SOURCE=.\espcom.cpp
# End Source File
# Begin Source File

SOURCE=esptool.cpp
# End Source File
# Begin Source File

SOURCE=.\image.cpp
# End Source File
# Begin Source File

SOURCE=.\info.cpp
# End Source File
# Begin Source File

SOURCE=.\md5.cpp
# End Source File
# Begin Source File

SOURCE=.\miniz.cpp
# End Source File
# Begin Source File

SOURCE=.\savebaud.cpp
# End Source File
# Begin Source File

SOURCE=.\sha256.cpp
# End Source File
# Begin Source File

SOURCE=.\util.c
# End Source File
# End Group
# Begin Group "Header-Dateien"

# PROP Default_Filter "h;hpp"
# Begin Source File

SOURCE=.\elffile.h
# End Source File
# Begin Source File

SOURCE=.\espcom.h
# End Source File
# Begin Source File

SOURCE=esptool.h
# End Source File
# Begin Source File

SOURCE=.\image.h
# End Source File
# Begin Source File

SOURCE=.\info.h
# End Source File
# Begin Source File

SOURCE=.\intrin.h
# End Source File
# Begin Source File

SOURCE=.\miniz.h
# End Source File
# Begin Source File

SOURCE=.\sha.h
# End Source File
# Begin Source File

SOURCE=.\types.h
# End Source File
# End Group
# Begin Group "Ressourcendateien"

# PROP Default_Filter "rc;ico;cur;bmp;gif;jpg;png;img"
# Begin Source File

SOURCE=esptool.ico
# End Source File
# Begin Source File

SOURCE=esptool.rc
# End Source File
# Begin Source File

SOURCE=manifest
# End Source File
# Begin Source File

SOURCE=.\ponyprog.ico
# End Source File
# End Group
# End Target
# End Project
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