Skript file: /~heha/hsn/borg.zip/borg.dsp

# Microsoft Developer Studio Project File - Name="borg" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=borg - Win32 Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
!MESSAGE 
!MESSAGE NMAKE /f "borg.mak".
!MESSAGE 
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "borg.mak" CFG="borg - Win32 Debug"
!MESSAGE 
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "borg - Win32 Release" (basierend auf  "Win32 (x86) Application")
!MESSAGE "borg - Win32 Debug" (basierend auf  "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "borg - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Zp1 /W4 /GX /O2 /D "NDEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "NEW_DSMITEM" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "borg - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /Zp1 /W3 /Gm /GX /ZI /Od /D "DEBUG" /D "WIN32" /D "_WINDOWS" /D "NEW_DSMITEM" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "borg - Win32 Release"
# Name "borg - Win32 Debug"
# Begin Group "Quellcodedateien"

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# Begin Source File

SOURCE=.\COMMON.CPP
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SOURCE=.\DASM.CPP
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SOURCE=.\DATABASE.CPP
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SOURCE=.\DECRYPT.CPP
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SOURCE=.\DISASM.CPP
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SOURCE=.\DLG_LDOP.CPP
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SOURCE=.\EXELOAD.CPP
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SOURCE=.\HELP.CPP
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SOURCE=.\PROCTAB.CPP
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SOURCE=.\RELOCS.CPP
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SOURCE=.\SAVEFILE.CPP
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SOURCE=.\SCHEDULE.CPP
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SOURCE=.\SEARCH.CPP
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SOURCE=.\STACK.CPP
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SOURCE=.\USER_DLG.CPP
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SOURCE=.\USER_FN.CPP
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=C:\Programme\MSVC\VC98\Include\BASETSD.H
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# PROP Default_Filter "txt"
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SOURCE=.\TODO.TXT
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SOURCE=.\VERSION.TXT
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# End Project
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