// relocs.h
//
#ifndef relocs_h
#define relocs_h
#include "list.h"
#include "common.h"
#include "savefile.h"
// relocation types, should be self explanatory. Most are not generally used by programs,
// mainly reloc_offs32 by the PE file format.
//enum reloctype {RELOC_NONE=1,RELOC_SEG,RELOC_OFFS16,RELOC_OFFS32,RELOC_SEGOFFS16,RELOC_SEGOFFS32};
typedef byte reloctype;
enum reloctype_e {RELOC_NONE=1,RELOC_SEG,RELOC_OFFS16,RELOC_OFFS32,RELOC_SEGOFFS16,RELOC_SEGOFFS32};
// structure cannot be implemented internal to the class due to MSVC warning.
// struct relocitem;
// we will keep track of relocation addresses and the type.
struct relocitem
{ lptr addr;
reloctype type;
};
// class definition.
class relocs: public slist <relocitem *>
{ public:
int sizeofitem;
public:
relocs();
~relocs();
void addreloc(lptr loc,reloctype type);
bool isreloc(lptr loc);
bool relocfile(void);
relocitem *newitem(void);
bool write_item(savefile *sf);
bool read_item(savefile *sf);
// virtual functions from slist
int compare(relocitem *i,relocitem *j);
};
extern relocs *reloc;
#endif
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