Skript file: /~heha/hs/bl/msp430-usbbsl.zip/src/msp430usbbsl.dsp

# Microsoft Developer Studio Project File - Name="msp430usbbsl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=msp430usbbsl - Win32 Debug
!MESSAGE "msp430usbbsl - Win32 Release" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE "msp430usbbsl - Win32 Debug" (basierend auf  "Win32 (x86) Console Application")
!MESSAGE "msp430usbbsl - Win32 Unicode" (basierend auf  "Win32 (x86) Console Application")

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "msp430usbbsl - Win32 Release"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../Release"
# PROP Intermediate_Dir "../Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /W3 /O1 /I "E:\Programme\MSVC\SDK WinXP SP2\include" /I "E:\98DDK\src\hid\inc" /D "WIN32" /D "_CONSOLE" /FR /FD /c
# SUBTRACT CPP /YX
# ADD RSC /l 0x407
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib ../../msvcrt-light.lib setupapi.lib hid.lib shlwapi.lib /nologo /subsystem:console /machine:I386 /nodefaultlib /out:"../Release/msp430-usbbsl.exe" /libpath:"E:\98DDK\lib\i386\free" /largeaddressaware /release /opt:nowin98 /merge:.rdata=.text
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "msp430usbbsl - Win32 Debug"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../Debug"
# PROP Intermediate_Dir "../Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /W3 /Gm /Zi /Od /I "E:\Programme\MSVC\SDK WinXP SP2\include" /I "E:\98DDK\src\hid\inc" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /FD /GF /GF /c
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib ../../msvcrt-light.lib setupapi.lib hid.lib shlwapi.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib /out:"../Debug/msp430-usbbsl.exe" /pdbtype:sept /libpath:"E:\98DDK\lib\i386\free"

!ELSEIF  "$(CFG)" == "msp430usbbsl - Win32 Unicode"

# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../Unicode"
# PROP Intermediate_Dir "../Unicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD CPP /nologo /Gr /W3 /O1 /I "E:\Programme\MSVC\SDK WinXP SP2\include" /I "E:\98DDK\src\hid\inc" /D "WIN32" /D "_CONSOLE" /D "UNICODE" /FD /c
# ADD RSC /l 0x407
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib shell32.lib ../../msvcrt-light.lib setupapi.lib hid.lib shlwapi.lib /nologo /subsystem:console /pdb:"Unicode/msp430-usbbsl.pdb" /machine:I386 /nodefaultlib /out:"../Unicode/msp430-usbbsl.exe" /libpath:"E:\98DDK\lib\i386\free" /largeaddressaware /release /opt:nowin98 /merge:.rdata=.text
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target
# Name "msp430usbbsl - Win32 Release"
# Name "msp430usbbsl - Win32 Debug"
# Name "msp430usbbsl - Win32 Unicode"
# Begin Group "Quellcodedateien"
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=fileio.cpp
# End Source File
# Begin Source File
SOURCE=msp430usbbsl.cpp
# End Source File
# End Group
# Begin Group "Header-Dateien"
# PROP Default_Filter "h"
# Begin Source File
SOURCE=BSL_Command_Definitions_5xx.h
# End Source File
# Begin Source File
SOURCE=fileio.h
# End Source File
# End Group
# Begin Group "Ressourcendateien"
# PROP Default_Filter "ico;cur;bmp;dlg;jpg;png;gif"
# Begin Source File
SOURCE=msp430usbbsl.rc
# End Source File
# Begin Source File
SOURCE=RAM_BSL.00.05.04.34.tib
# End Source File
# End Group
# End Target
# End Project
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